Designing Mobile Game Based Learning about Mah Meri People
Keywords:
Mobile Game-Based Learning, Mobile Learning and TechnologyAbstract
This study presents the design and development of a mobile game-based learning application aimed at enhancing cultural knowledge and appreciation of the Mah Meri community, an indigenous group in Malaysia. The project involved identifying user requirements, designing application features, and developing a functional prototype, which was subsequently evaluated with public users. Storyboards, flowcharts, and use case diagrams were employed to structure the application, ensuring an intuitive and engaging learning experience. The adapted Digital Educational Game Life Cycle (DEG) methodology guided the development process, encompassing design, game-based learning, and feedback, as well as implementation phases. The application integrates gamification features such as scoring, rewards, lifelines, and animations to foster user motivation, interactivity, and engagement. The evaluation with public users demonstrated that the application performed as intended. The findings demonstrate the potential of mobile game-based learning as an innovative medium for promoting cultural awareness and preserving indigenous heritage through interactive experiences. Future enhancements will focus on extending the platform to iOS, incorporating dual-language options, and enriching tutorials to provide more comprehensive cultural learning.Downloads
